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Hi! I'm Dabu, an indie game designer and developer.

I am currently studying game design at the NYU Game Center, with a focus on narrative interaction in games. I also create XR game experiences across various media.

You can also find my game on itch and reach out to me on Linkedin and Twitter.

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DCAP: The Temple Hidden in Infinite Dimensions

An AR game implemented in the ceramic art exhibition in Hong Kong Visual Art Center

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Fly Me Out

An interactive story game about a girl suffering from bulimia

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To the Equator

2D platform puzzle game

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Taste My Bullet

GGJ 2022: 2-player Competitive-Cooperation Meta Shooting Game

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Reco-Reco

Brackeys Game Jam 2022.1: A puzzle platformer in which players need to drag recoes to solve puzzles

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Beyond Time

TapTap Game Jam: ​A two-player chasing game on the same screen

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Beat Beat

Jam game Loooop remake

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Loooop

​Black & White Game Jam 8: A sound-animation puzzle game

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Redemption

A puzzle platformer protecting someone overcome obstacles together

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3DTetris (Paper Prototype)

A 2 Players co-op platformer game

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SwordBuild (Webcam/VR)

A motion-sensing music game based on MediaPipe or VR

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Sokoban_Break (VR)

A Sokoban game with different vertical in VR 

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Red October (Boardgame)

A new space cold war using pop art vs propaganda

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Conditional (Boardgame)

An action programming board game

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Upside Down

GMTK Game Jam 2022: A platformer whose gravity and control are controlled by dices

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Paintings

A switching gravity puzzle platformer

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To the Equator (Sound Design)

​A polar bear walk through sound design using Wwise

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Breathing

A breathing simulator game

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Wondering

​A building puzzle game

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